Youll have to decide what works for you
As for using a static smoke, like a single VDB volume frame from a simulation, is sort of the way to go for the actual formation mostly, if you have used vortex forces the right way together with that, but the difficulat part is to shade it similar to as if you wuld use the mesh to volume technique, with normal fluid smoke and vdb, the density of the smoke is pretty much the same or concetrated from the center of the fluid emission, its very hard to adjust the shading in density or in emission to have the sharp edges you see in the mesh to volume example I showed
There were a few times during the process when I thought, Its not happening, he continued
Type Can't Fight the Moonlight LeAnn Rimes in the "Search:" field
Still, air doesnt eliminate the scent youre always exuding
Noise: To make sure youre getting the most out of your air purifier, you should be running it all day, every day